Tangibility and the Future!
In the next phases of the project, I want to explore options to make the interface tangible and the problems and questions concerning urban planning and urban design easily accessible to anyone curious to learn about it!
This requires that I simplify complex problems and make the interface very intuitive to allow for easy interaction. I am exploring various tactile mediums to conduct gameplay.
For phase I of Metricle, I considered one issue facing urban design and urban planning: designing for diversity. For the next phases, I want to identify more problems, both compelling and important to brainstorm solutions to.